4 ms·
what i learned as a gamedev: the saying, "do what you love for a living and you never work a day in your life", is false. it's actually, "do what you love for a
by pasquinelli 5y ago
what i learned as a gamedev: the saying, "do what you love for a living and you never work a day in your life", is false. it's actually, "do what you love for a living and what you love becomes a job."
what you need is a job you don't mind doing, which is the scam of higher education, because you plunk down all that money or debt or both, and years of time, and you get no guarantee that there'll be any job for you, but worse, you have no idea if you want to do that job. meanwhile, corporations have plenty of people to pick from who need to get a job in their field, either for financial reasons or psychological ones, who trained themselves at their own expense. the idea that such a large block of people are cornered into acting against their own interests and in the interests of such a small block of people almost makes one question the idea of liberal democracy.
- WrtCdEvrydy 5y agoThe one thing that has pissed me off the most about job markets is that companies have outsourced the training on you... the most common remark when interviewing is "we want someone be able to hit the ground right away" I remember hearing about companies actually training their people.
- stevezsa8 5y agoSo true. Each time I was hired, I was expected to learn on my own time. The best I could get was a $30 book paid for. I kinda assumed the company was responsible to train you. The only training I received was when I volunteered to be first aid for the office. But I assume it was only due to it being a legal requirement to have some trained people.