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Online payment integration does not have to suck.
- andrewcross 15y agoYay! I can make money without PayPal taking a big cut.
- zabeth24 15y agoExactly! Furthermore, you can charge small amounts. Look at all of the success of the mobile app stores and in-app payments. YOU CAN DO THIS ONLINE NOW!
- reso 15y agoInteresting that there have been so many payments start-ups in the last few years. Maybe these guys are the ones who will finally get it right.
- zabeth24 15y agoThat's what we're aiming to do!
- zabeth24 15y agoCofounders are here and in chat (http://getwillet.com/getstarted http://getwillet.com/getstarted) ready for your questions!
- maxhack 15y agoNice! How you deal with the risk involved with letting willet users' customers run up a tab? Or am I not understanding this correctly...
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- fraserharris 15y agoHi Max, Think of Willet as a built-in freemium model. A users first couple of purchases are on credit. If they enjoy what they are buying, they'll have to pay. Willet promises better conversion rates because it only takes a couple of clicks to get started. The Willet tab is shared across all websites that use Willet. As well, we promote your app / service to other Willet users to speed up the time to reaching their tab limit.
- wolever 15y agoMost content has a marginal cost of almost zero (eg, apps, music, etc)… So the only real “risk” is lost sales (ie, people who would have purchased if they weren't able to steal it). But IMO it's unlikely that there are many people who would rather go to the effort of stealing content which they could get for ~$1. (full disclosure: I'm a friend of the Willet devs)
- jtregunna 15y agoFunny, I recall billing one of my last clients significantly more than almost zero to develop an app for them. Apps cost real money to build, and real money to maintain.
- wolever 15y agoSorry, I'm not sure I understand the context of your comment. Are you pointing out that the upfront cost of digital content is high? Because, if that's the case, I entirely agree. I'm simply saying that the marginal cost of digital goods is close to zero, so theft of such goods is only a problem if it's done in lieu of purchasing them.
- dannyA 15y agoI think psychologically people like to pay small amounts, kinda like SAAS but on a micro scale, taken to the extreme.
- zabeth24 15y agoYeah, most people don't see 'spare change' as 'real money', funnily enough.
- puls 15y agoTaking 10%? Making developers wait for you to cut a check? I guess it's better than Apple's terms, but still.
- fraserharris 15y agoWe aggregate small payments (5c - $3) without any upfront or monthly fees and no invasive signup process. Its a much better deal than you can get from virtual currencies because the tab makes converting users much easier! Waiting for a check is the norm because there are (unfortunately) costs involved in sending money. $100 is not too difficult to make for even a small app.
- DickiesThread 15y agoWhat is the limit for spending based on? Like in the Apple iTunes store I have my credit card info registered and can purchase freely. Not sure I understand?
- zabeth24 15y agoWillet works the same way. Spend away until you reach $3 of purchases, then you enter a credit card at this point. We securely store your credit card info in our digital vault. When you reach your limit again, we'll run your credit card and email you a receipt!
- davvilla 15y agoSounds promising, can't wait to see what people use this for
- grigory 15y agoLooks good guys! Congratulations to founders on going live with the site! I'd love to try this out, but a facebook login wall is preventing me from doing so. I personally don't have an account, but I can see others not wanting to connect their facebook accounts with their businesses.
- zabeth24 15y agoWe're considering allowing users to have a Willet account (ie. new user name and pw). Aren't people sick of having so many logins these days? That was part of the incentive to use FB - keep things simple!
- grigory 15y agoI personally don't mind creating an account for a service I find valuable. Especially if it's going to be dealing with money. In that case, I would rather create a dedicated account than rely on some external party. I think when you're talking about a payment integration system, having to create an account is not what will stop "sellers", as you call them, from signing up. It's probably different for end users though.
- zabeth24 15y agoFair enough. I'll bump this to the front of the feature queue!
- notJim 15y agoI think it goes both ways. I personally prefer not having to create an account, but others are concerned about privacy, don't want their accounts linked (like in BSG), or don't have accounts.
- mrmch 15y agoWow, the site design has come a long way since the last time I took a look. Really nice guys, I'm digging the new UX.
- fraserharris 15y agoThanks Matt
- pook1e 15y agoLooks great! Really looking forward to see how it's used.
- CosmicShadow 15y agoI love the South Park reference!
- chunernuner 15y agoWILLET WILLET WILLET!!!