2 ms·
Not sure what you mean with cartoon representation. It's classical measurement (position and velocity) which is what those building the accelerators need (traje
by forgotpwd16 5y ago
Not sure what you mean with cartoon representation. It's classical measurement (position and velocity) which is what those building the accelerators need (trajectories and energies). This is very similar to satellite orbits simulations. But at the scale of interactions reality is dominated by probabilities. Each particle is basically a wavepacket. For an interactive animation of two colliding particles check: https://physics.weber.edu/schroeder/software/CollidingPackets.html https://physics.weber.edu/schroeder/software/CollidingPacket.... For an interactive animation of diffraction and interference check: https://physics.weber.edu/schroeder/software/QuantumScattering2D.html https://physics.weber.edu/schroeder/software/QuantumScatteri....