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> You can see it in Stackoverflow as well. The gamification encourages people to prove they are "worthy" of even deigning to ask a question by showing they've d
by halflings 5y ago
> You can see it in Stackoverflow as well. The gamification encourages people to prove they are "worthy" of even deigning to ask a question by showing they've done "the work". Those who haven't are subject to humiliation and dismissal, regardless of need or authenticity.
I don't see how stackexchange's policy is related to the article, or "Protestant/Calvinist work-ethic".
They are banning low-effort questions (e.g "File couldn't be opened" when the person just has a typo in a file path) because they devalue the platform, waste time that could have instead been spent on useful questions.
> I suspect that's because it's an export which they've accepted as their own because it happens to jive with the strict authoritarian hierarchies which are common in Asian countries.
Or they independently developed a glorification of hard-work from other sources. It's nothing new. All the Abrahamic religions do, and the same is true for secular ideologies such as communism.