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Here's a glassdoor review: I had a miserable time trying to contribute to this game. The code wasn't the problem; it was the team. Lots of bad personalities. D
by pubby 5y ago
Here's a glassdoor review:
I had a miserable time trying to contribute to this game. The code wasn't the problem; it was the team. Lots of bad personalities. During my short stint, two of their most prolific team members rage quit in profanity-laced exits. It was some Office-Space style shit. And after my own rage quit, I humorously got invited to a chat room full of people like me: people the DCSS devs stepped on. And there were many.
For what it's worth, bad behavior can be excusable if said team were full of talent (think Linus Torvalds). But with DCSS, it's a handful of medium-talent stewards who inherited a popular game and turned it into an exclusive honor society of pointless change. I wonder if they realize how ironic it is for a game titled "Stone Soup" to be closed to outside contributions.
*Not all the devs are bad, of course.
- samstave 5y ago*>prolific team members rage quit in profanity-laced exits* I love this sentence...
- hypertele-Xii 5y agoMalcolm Rose Gaming [1] who holds the longest win streak record in DCSS loves to rant about the developers on his streams. [1] https://www.youtube.com/c/MalcolmRoseGaming/videos https://www.youtube.com/c/MalcolmRoseGaming/videos
- 1_player 5y agoAh yeah, the guy that got banned because he couldn't create the team White Lives Matter, rants at large about questionable political matters and shits on any decision the developers make because he wasn't consulted on any change, created an official-looking website for the game at dungeoncrawlstonesoup.com, with crypto donations links directly to him, and a video in which he blames the dev for being mistreated and persecuted. He's a great Crawl player, but happy to see the back of him on the subreddit.
- moomin 5y agoAnd whilst he is a great player, that win streak is mostly a record because no-one else wants to play DDAr consecutively forever just for questionable bragging rights.
- fiddlerwoaroof 5y agoYeah, they keep on removing mechanics for what appears (to an outsider) to be petty reasons: the developers don’t like map modification, so you can no longer use wands to disintegrate various solid materials. (Which is a bit disappointing, because it’s sometimes fun (in the Dwarf Fortress sense, at least), to take on the angels found in certain temples.) It’s particularly frustrating because recent versions have some nice UX modifications for things like manual skill training and there’s no easy way to get the modern UI with some of the older mechanics.
- bhaak 5y agoCan you say when this started or when you were trying to contribute? I've been following DCSS very loosely for about 10 years but I only noticed that there seems to be drama around I'm not understanding the reasons for in the 2 or 3 years.
- dstick 5y agoI don’t think the parent actually worked there. It’s a direct copy of a Glassdoor review.
- bhickey 5y agoHey bhaak -- my recollection is hazy, I think pubby is referring to the acrimony around Forest branch. I think this would've been 2014 or 2015? One core dev objected to sweeping gameplay changes merged by another dev and things went sideways.