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Isn't this trivially true for any online game though? I played Counter Strike for quite some time with the same group of people. And looking back, It's not like
by rowanG077 6y ago
Isn't this trivially true for any online game though? I played Counter Strike for quite some time with the same group of people. And looking back, It's not like I disliked Counter Strike. But I would have never even played closed to the amount of hours if I didn't have that group of people.
- robben1234 6y agoSitting in a lobby chatting on Discord with the team while waiting for someone to come back from a "short" afk is literally half of my hours in CS:GO. Not even gonna count the amount of time spent just running around Dalaran in World of Warcraft while on voice with guildmates.
- aranelsurion 6y agoI'm not big on Fortnite but iirc they had some events like virtual concerts etc. in game. This signals to me they're more interested in being that "metaverse" than, say, CS:GO.
- astrange 6y agoIt's oddly not true for previous attempts at the thing, though - Second Life was not very popular. (I think because originality is too much effort and the client performance was poor) Also, previous metaverses were only popular among specific demographics, like perverts/furries, or suburban teenage boys.
- gavinray 6y agoI in large part owe my adult software career to being an asocial, weird kid who learned Lua around ~9-10 from spending all their free time scripting random things in a 3D environment in Second Life's Lua dialect, LSL. Really funny feeling, the sort of butterfly effect/unintended consequences.
- deleted 6y ago[deleted]
- Flowsion 6y agoI spent years playing an MMORPG called "Maplestory" where me and my online friends would just sit on virtual chairs and talk to each other. There was something called the "Free Market" where there were no monsters to kill (so you couldn't die.) Guilds claimed different Free Market rooms as their "guild rooms" and people would just go AFK there. You'd always be able to find friends hanging out and talking in these rooms. You could spend real-life money on their cash shop, which had cosmetics and small things like virtual chairs or couches to sit on. You could even buy "friendship rings" that would display animations if the two of you were in close together.
- gavinray 6y agoI've been waiting for a single-player version of Maplestory to come out my entire life. The overall art/gameplay style is lovely, there's not really a single-player offlin equivalent to the platformer-JRPG thing that I'm aware of. I recently went back and tried to play it again almost a decade later with my partner (who had never played it) and it was not quite what I remembered. Fantastic game back then though, as well as "Conquer Online" around the 2007-2009 era.
- Aeronwen 6y agoConquer Online... ugh. I quit when some bug sent my market character to bot jail for no reason. Wish I'd have actually botted instead of wasting years on that game. My friend made a few bucks selling the rest of my characters, at least.
- gavinray 6y agoYou quit? But what about all the glorious Fast Blade/Scent Sword megaduels with people hopping about the whole screen that went down in Bot Jail. ;^) This adult stuff sucks, someone send me back to being 10 and clueless so I can relive this again.
- jbnorth 6y agoRIP the free market. Not the same anymore unfortunately.