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No they wouldn’t. They already run their own store where they take 12%. Tim Sweeney has been a vocal supporter of open platforms/markets for many years. This ac
by MattRix 5y ago
No they wouldn’t. They already run their own store where they take 12%. Tim Sweeney has been a vocal supporter of open platforms/markets for many years. This action is costing Epic TONS of money. In no way does it make financial sense whatsoever. If you read the internal Epic documents from this case, it becomes quite clear that this is Tim Sweeney’s personal crusade against Apple.
- scarface74 5y agoThen why did Epic ask for a special deal from Apple? Can I use in game currency bought from somewhere else in FortNite?
- edoceo 5y ago> read the internal Epic documents from this case how can we do that?
- MattRix 5y agoIt used to be in a public documents folder on Box. The link doesn’t seem to be working anymore so maybe they took it down for the weekend (or permanently) https://app.box.com/s/6b9wmjvr582c95uzma1136exumk6p989/folder/135953042066 https://app.box.com/s/6b9wmjvr582c95uzma1136exumk6p989/folde...
- MattRix 5y agoJust discovered that the Box link I posted in my other comment actually still does work, it just doesn’t work on mobile for some reason.
- dtech 5y agoThe only reason they do that is because they are trying to break into Steam's near monopoly market position. They are not above anti-consumer practices like exclusives. I have no doubt that if they could, they would take that 30% cut.
- MattRix 5y agoWhy would they choose 12% and not 25% or 20% then? Either of those would be better than Steam. Calling exclusives “anti-consumer” is basically nonsense. Exclusives have been a mainstay of the gaming world for ages. The actual harm they cause to the consumer is minimal, no different than first party titles do (like Valve’s own Half-Life, etc).
- scarface74 5y ago5% less isn’t enough to get over the inertia of being on steam.
- tpxl 5y ago> Tim Sweeney has been a vocal supporter of open platforms/markets for many years. If he was, he would be against exclusives, but he pays handsomely for those.
- echelon 5y agoThese aren't even comparable. - Epic marketplace has a few exclusive video game titles for their marketplace. - Their games can be installed on multiple platforms. - Also, there are dozens of competing video game marketplaces, each with their own exclusives. You can't play Zelda on PC. Vs. - There are only two brands of smartphones. Everyone is forced into this duopoly. - iPhone is a device that doesn't let users repair it - iPhone is a device that doesn't let users install their own software - iOS forces all commerce through Apple's tax rails - iOS prevents forming a relationship with customers as it gives businesses a disposable fake contact. These are "Apple's customers", not yours. Businesses have two choices: fuck off and die of irrelevancy, or put on the Apple gimp suit and get fucked. There's no way this was ever legal. We've all just been gaslighted by Apple's mind-bending PR. They've constructed the biggest monopoly of all time.
- scarface74 5y agoEpic and especially FortNite is it’s own marketplace. You can’t buy in game merchandise without going through Epic’s payment system. T As far as relationships, I don’t want every business to have relationship with me. For those companies that need one, they can have users register. How is the App Store any more illegal than the consoles? Yes every physical game you buy for a console still has to be approved by the console makers.
- echelon 5y agoBecause I'm not trying to run my dating app on the Epic platform. And if gamer dating was my thing, I'd have twenty or so different market places to target. Apple is the only game in town, and they bully everyone. Their rise to this position and stranglehold over all commerce was an illegal move that will be corrected by the DOJ. Imagine if AOL controlled the Internet and all websites had to pay 30% to AOL. That's the world we live in with Apple.