3 ms·
> I think it's important to remember that for instance Zelda: Link's Awakening was less than 512KiB in size and ran on a primitive 1MHz CPU. The Game Boy CPU r
by DerekL 5y ago
> I think it's important to remember that for instance Zelda: Link's Awakening was less than 512KiB in size and ran on a primitive 1MHz CPU.
The Game Boy CPU ran at 4.19 MHz.
- monocasa 5y agoEh, sort of. It's memory bus runs at 1.024 MHz, and operations take 4 CPU cycle multiples to execute. It's really more like a 1.024Mhz processor with the internals running QDR.