3 ms·
Yes, VR goes much higher need-wise, but it has a similar curve. The DK1 was a proof of concept. The DK2 was barely usable for most uses, and not at all for oth
by dale_glass 6y ago
Yes, VR goes much higher need-wise, but it has a similar curve.
The DK1 was a proof of concept. The DK2 was barely usable for most uses, and not at all for others. The CV1 was about the minimum needed for viable commercial use -- earlier ones needed huge fonts, so many games' UI wouldn't translate well.
By Quest 2 the resolution is okay. It could be better still, but it's no longer horribly limiting for most purposes.