4 ms·
Would love to read more about this.
by johnmaguire 5y ago
Would love to read more about this.
- feross 5y agoWe just massively reduced GPU utilization on Wormhole for a second time (as of May 12). Give it a try and let me know if you still have issues. GPU utilization when window is full screen, 4K resolution: Chrome: - Radeon: 70% -> 15% - M1: 65% -> 29% Firefox: - Radeon: 60% -> 8% - M1: 55% -> 23% Safari: - 15% Radeon + 75% Intel -> 8% Radeon + 8% Intel - M1: 75% -> 35% A bit more detail: We're running into the limits of WebGL. It seems just rendering a white screen at 60fps at 4K resolution is enough to make people's fans turn on. So we reduce the frame-rate when the wormhole is not warping (render every 3rd frame). We also lower the resolution and scale it up.