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For me, it was a Kurdish soldier on the ground getting shot in the head with a AK from point blank. There were no bits and fragments flying around, his skull ju
by Bancakes 5y ago
For me, it was a Kurdish soldier on the ground getting shot in the head with a AK from point blank. There were no bits and fragments flying around, his skull just broke apart and his head flattened uncannily like a squished rubber toy and his eyes popped out.
In another video, a ISIS (?) soldier gets shot in the head, and falls to the ground. We see him struggling to get up while a viscous red liquid pours out the side of his head. Just pours out. No pink mist or giblets. He didn't die instantly.
This broke the preconceptions I had from movies and videogames. I consider it an important milestone.
- worker767424 5y ago> I consider it an important milestone. Milestone in what?
- Bancakes 5y agoMaturing and learning of the dangers around us. We can't wait for natural selection to teach us, it's good to have a rough idea of how non-telegraphed and rapid emergency situations are.
- Sohcahtoa82 5y agoThose types of videos gave me a new fear. I've never been one to fear death, but now I fear being in severe agony where I question why I'm not dead and wish I was. The worst I saw was one where they gouged a guy's eyes out, skinned his face, and cut off his hands and feet, and he was still alive and seemed conscious and aware. Then there's the infamous 2-guys-1-hammer video.
- b0rsuk 5y agoI think they do it for lower age ratings. In video games, people just drop and stop moving, and often there's even no blood. No visible pain or struggle. I think it desensitizes people to violence. In reality, after a large scale battle the field is littered with people writhing in agony. It commonly takes several hours for a wounded person to die. Several hours of pain, as you slowly realize no one is going to help you and you're not going to make it.