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Work a little bit on the project every day. Consistency is key. Even if it just means developing for an hour or two after your day job. It sounds cliche, but 2
by fbelzile 5y ago
Work a little bit on the project every day. Consistency is key. Even if it just means developing for an hour or two after your day job. It sounds cliche, but 2 hours - 5 days a week for a year adds up to 520 hours you can build your product with. It's how my business got started.
Focus on building and releasing your minimum viable product as soon as possible. This will also help you gain some internal motivation. As soon as you have people using your product and start getting feedback, you'll feel that the project has a life of it's own and you'll just want to keep working on it more.
Have fun, and pick an idea that doesn't feel like work (too much) :)
- garrickvanburen 5y agoFind a problem you'd like to spend 10 years solving. The minimum viable product is 50% smaller (if not 90% smaller) than you assume. Time getting feedback from potential customers is more valuable than time coding.
- stevage 5y agoHuh, I'm the complete opposite. Working in dribs and drabs like that gets me down, and consumes a lot of brainspace. I'd rather wait till I have a whole day or weekend to devote to it, and go very very hard.
- ganafagol 5y agoProblem is, those days tend to be far far apart. From one to the next, you'll have forgotten everything, and once saturday morning comes along, chances are the threshold to start again with that thing you last touched 5 weeks ago is so high that you end up bindge watching netflix instead. Key is to keep the threshold minimal for getting back and making progress.