3 ms·
The monetization in WoW is pretty invisible. Many games have a core of players who love playing no matter what and don't mind buying whatever new thing pops up
by AmVess 5y ago
The monetization in WoW is pretty invisible. Many games have a core of players who love playing no matter what and don't mind buying whatever new thing pops up on the store.
Everquest 2 is such a game. It is basically dead in terms of attracting new players, but people who love playing it have been keeping the parent company afloat for a while. IIRC, WoW and EQ2 came out at the same time. I can easily see Blizzard having the same fate in the not too distant future.
- hnick 5y agoWell the monthly sub is quite clear, as well as paid expansions. Which I'm a fan of (I play FFXIV a bit). Otherwise, there's no clear price signal. In f2p or bolted on cash shops like FFXIV I'm always wondering, should I buy some mtx? I don't really want to encourage them too much. I don't know what is reasonable to spend to keep the game afloat, I don't want to feel like a leech, but I really have no interest in cosmetics. I don't know if buying or not buying sends a stronger signal to them to spend more effort on mtx rather than the game - sometimes it just seems like all roads lead that way. FFXI is in a similar state to EQ2 I'd guess, it only has the monthly sub but a really hardcore base who's still there (or dips their toes back in like I did for a bit) after all these years. It still gets minor monthly updates and probably has a nice ROI for the effort.