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Doing the FPS + MMO integration was a risky step, but they get points for trying because that was pretty creative back in its time. Like walking-in-stations, (
by vsareto 5y ago
Doing the FPS + MMO integration was a risky step, but they get points for trying because that was pretty creative back in its time.
Like walking-in-stations, (now in Star Citizen and Elite: Dangerous) they seem to be pioneers back in the day but didn't get much credit for it because the execution was so important.
I'm fine with EVE having pay-for-skill points now because you were always able to buy accounts and that was actually scam-free. You'd need to buy a lot of PLEX back then to pay for one with real money though.
- ocdtrekkie 5y agoI feel like CCP's vision is always ten times that of its capability. Walking in Stations would've been achievable for a larger, more funded studio. But CCP has never been able to put out something on that scope. (EVE itself is simple, in comparison to WiS, from a game development standpoint, and that took over a decade to get where it is.)