4 ms·
Ironically, having been a huge WC3 fan; I felt like reforged was great. I bought it, loved it, and am still routinely playing it (in fact, I've picked it up as
by Jetrel 5y ago
Ironically, having been a huge WC3 fan; I felt like reforged was great. I bought it, loved it, and am still routinely playing it (in fact, I've picked it up as a semi-regular routine, whereas I'd kinda mostly stopped playing the original). I love the new graphics, the bugs were pretty minor and quickly fixed, and the stuff the community complained about was either irrelevant (complaining about the game being heavier when it runs really fast on my not-very-good gaming rig), or was not a regression against the prior version of the game (not delivering the promised cutscene overhauls didn't make the existing game worse). The community complaints about the mod license changes were like - yeah, I sympathize, but it's not relevant to my enjoyment of the game. I get that blizzard doesn't want to have its lunch stolen a second time by LoL/Dota, but it's not a change that had any negative impact on me as a player.
If I'm angry about anything with blizzard, it's that they've stiffed a bunch of these existing communities by not giving long-term support+content updates. Like, reforged had pretty much the same level of bugs or unfinished stuff practically every game has on release, but after a couple months of the devs fixing a bunch of these, blizzard's management got cold feet and laid the whole team off. We might have gotten the promised cutscene upgrades. But now - now we'll never get them.
SC2 has this wicked game mode, "co-op commanders", that supposedly is one of their most popular things (and directly sells DLC), and what do they do? They stop making more content for it - all they'd have to do is make more DLC, and it'd print money. I've been playing a bunch of it lately, and I'm just plain mad, knowing that what I'm playing is truly all I'll ever get.
I genuinely don't get Blizzard, these days. I could understand them diverting their investment towards a far more lucrative pot (much like how Valve has doubled down on their real moneymakers like Dota/CS:GO, at the expense of i.e. Portal), but ... what is Blizzard even investing in? I thought Overwatch and Hearthstone were the new hotness, but if even those are getting stiffed, and blizzard's making money hand-over-fist, then...
... ? Like, what's even left?
- totony 5y ago>I get that blizzard doesn't want to have its lunch stolen a second time by LoL/Dota But it's not stolen -- they didn't invent the genre, someone did off of their platform. >I love the new graphics, the bugs were pretty minor and quickly fixed, and the stuff the community complained about was either irrelevant [...] or was not a regression against the prior version of the game I have played the game a lot since it came out, and that is not true. There were multiple network-related issues that might have been in the original game, but were fixed by custom hosting bots long ago (GHost++), which cannot be used anymore (so you're stuck with high-latency). Some were not though, you could wait ~45 seconds for someone to fix their network issues, whereas now they get kicked at the first lag from online games. There were also gameplay-related changes which have somewhat been fixed, although custom game development has become a huge pain, with crashes and desyncs way more common then they used to be (even before the custom hosting bots). Arguably they didn't break the normal games AFAIK (but they did break the ladder, especially 2v2, 3v3, etc), although there are no more tournaments, but the main fun in wc3 were the custom games and they: 1) Made user-hostile ToS changes (why? map makers are working for free to make your game better) 2) Broke the netcode making desyncs way more likely and removed custom bots making latency way higher (playing USA + EU is now a huge pain because of where their servers are hosted) 3) Broke an important part of the community (clans, channel bots, etc) 4) Made the client way laggier and heavier
- mattnewton 5y agoBlizzard should have just hired the dota guy / bought out the team’s idea. It would have been worth it in retrospect and it would have established a precedent that would motivate other people to make truly great content on their level editors, selling more copies..
- david422 5y agoI basically only ever played 4v4 RT. So my use case was fairly niche. But after reading about the network issues and watching people play on twitch that only used a custom ladder overlay and didn't even use the updated graphics ... why bother? I was hoping for resurgence in the game and player base, but at this point it's just the original game but worse.