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I don't align with the top tier player opinion about WoW. I feel that this is who they have driven away from the game. I personally spent a large amount of time
by hhh 5y ago
I don't align with the top tier player opinion about WoW. I feel that this is who they have driven away from the game. I personally spent a large amount of time in that top-20 guild environment and have only progressively seen them care less about the edge case of boundary-pushers and more about the day to day player.
The latest systems encourage time sinking less than they did in Legion, where there were infinite diminishing returns for playing, now there is just a full-stop end to your week. Legion was the most abusive expansion with regards to a player's time. The latest expansion fixed a lot of that for me and others, but it isn't enough to keep me sustained.
WoW Classic actually kept me enthused and is extremely enjoyable, however if you were on a streamer server, there were artificial queues for ages and it was exhausting living around a queue when trying to be competitive at that top tier of play.
If TBC fixes that (doesn't have the queues at release), I will be a lot happier with it.
- bcrosby95 5y ago> now there is just a full-stop end to your week. Note that I don't think this stuff is casual friendly. As a casual, my problem with the way Blizzard does these systems is you want to do something every day/week/etc. Quite frankly, it turns the game into a chore. It tells me that not only how much time I spend, but also when I spend that time significantly impacts my rate of advancement. Disclaimer: I haven't played Shadowlands at all.
- AlexandrB 5y agoYeah, this sounds very mobile-gamey. Systems like this tend to start feeling like a job you have to do when you're not in the mood to play them. My preferred casual style of binge-rest-binge would not not be well-served.