3 ms·
It's worth noting that this is specific to Blizzard. They have: - an MMO (not a growth area compared to other genres) - a FPS that tried to create a unique t
by mbesto 6y ago
It's worth noting that this is specific to Blizzard.
They have:
- an MMO (not a growth area compared to other genres)
- a FPS that tried to create a unique twist
- a card game that essentially created a new genre (with a commercial ceiling)
- remastered classics
Compared to the rest of the market that is growing in the following areas:
- large mobile presence
- MOBA (HotS has been discontinued)
- battle Royale
- srg0 6y agocounterpoints: - HS is strong on mobile - OW is arguably a MOBA/FPS hybrid - CoD/warzone is the most streamed battle royale on twitch
- t-writescode 6y agoI've said before that it's what PUBG should have been (and could have been, given enough polish)
- mbesto 6y ago> CoD/warzone is the most streamed battle royale on twitch And is an Activision title. > HS is strong on mobile The category is still niche compared to other big titles: https://en.wikipedia.org/wiki/List_of_most-played_mobile_games_by_player_count https://en.wikipedia.org/wiki/List_of_most-played_mobile_gam... > OW is arguably a MOBA/FPS hybrid Fair, but isn't doing well. Will be interesting to see how Valorant does.
- donio 6y ago> - MOBA (HotS has been discontinued) Development has certainly slowed down but it's still alive with new content, Hero reworks and balance patches. https://heroespatchnotes.com/patch/summary.html https://heroespatchnotes.com/patch/summary.html
- redisman 6y agoIt’s at a similar patch cadence and size as Warcraft 3. The fall from the good times has been pretty severe
- donio 6y agoIt is slower than we'd like it to be but the breakneck pace of the first couple of years with a new hero ever 3 weeks wouldn't have made sense in the long term either. It was necessary early on to fill out the roster but what the game needs at this stage is regular balance patches and reworks.
- redisman 6y agoI didn’t expect new heroes very often but just the dev team seems to be like 2 people these days
- mbesto 6y agoGood point. I thought they officially announced they were halting feature dev, but I guess it was just dev team cutbacks.