3 ms·
> It's like they fundamentally gave up being a game company, and decided to be a collectibles company instead. If there's one business lesson to take from the
by AceJohnny2 5y ago
> It's like they fundamentally gave up being a game company, and decided to be a collectibles company instead.
If there's one business lesson to take from the history of the video game industry, it's that being a video game company is extremely unreliable. Being a collectibles company is much more reliable.
As the company leaders look for ways to make their business endure, it's natural for them to turn to more reliable business models.
Nobody likes layoffs.
- lhorie 5y agoI dunno. I think riding on nostalgia can only get you so far. Disney's new Mulan and WC3 remastered getting flak were due to happen at some point, and the criticisms are well deserved IMHO. On the other hand, Mario keeps reinventing the adventure genre with creative mechanics, even though storyline/CGI of each new game is basically non-existent compared to Blizzard's capabilities. WoW obviously did very well in spinning the Warcraft lore into new directions, and Starcraft Ghost was also highly anticipated before the vaporware lost its steam. I think the main difference between Nintendo and Blizzard - and why Nintendo still commands such strong brands - is Nintendo plays the long term game, never getting drunk on a single unicorn success.