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I would love to know from someone knowledgeable -- How is a new lens design made nowadays, and is there much innovation still in lens design? I mean, seems li
by supernova87a 5y ago
I would love to know from someone knowledgeable --
How is a new lens design made nowadays, and is there much innovation still in lens design? I mean, seems like aside from zoom lenses, the designs were done (by hand! and slide rule) 100 to 50 years ago.
What do you do now? Have a ray tracing linear solver with constraints about refractive index, desired weight, number of elements, distortions, etc. (and cost!) factor all these things in and see what multiple lens stack it comes out with? Or is it just small variations on known proven designs now?
- paulmd 5y ago(I don't work in the field, I just do photography as a hobby, but as let's say an "advanced amateur" interested in lens design and history:) CNC optical design really hit big in the 90s. The problem space for lens design is obviously high-dimensional and large (number of elements, element composition, element placement, element size, curvature of each optical surface, cement between the elements...) and that made it possible to just brute-force a bunch of different lenses and tune it all. For prime lenses, that pretty much solved "reasonable" lenses for "reasonable" angles of view, "reasonable" aperture/intensity, and "reasonable" numbers of elements. A 7 element lens of a particular focal length, designed in the 90s, is significantly better than one designed in the 70s, but probably about the same as today. There has still been significant progress made on the "unreasonable" lenses. For example f/1.4 lenses from the 50s were poor wide open, from the 70s they are mediocre, in the 90s they were decent, modern lenses they are excellent wide open. Superfast lenses, superwide lenses, super-sharp lenses, and lenses optimized for beyond-visual light or wide-spectrum photography (IR or UV at the same time as visible light) have all benefited significantly since the 90s. Lenses have been moving to more and more elements over time, as well as using more exotic shapes and materials, all of which gives more ability to correct the image. A lens from the 50s would have been around 5-7 elements, all spherical (all surfaces are a sphere of some radius), using basic types of glass. A modern superlens will incorporate several ultra-low dispersion elements (typically grown fluorite crystals) and use at least one aspherical element, on top of having a significantly higher number of elements in general (7 elements was a lot in the 70s, modern prime lenses might have 12-14, with 3-4 of them being exotic). This may seem like an obvious statement but optics are a very complex materials science problem and on top of the optical design the materials and manufacturing have become much more advanced over time. At the dawn of photography, basic crown glass and flint glass was about all that was available. The coatings are also very important - every time a beam of light goes from air to glass or vice versa, it refracts a bit. Many of the modern optical designs used in the 70s to 90s were actually known quite early - the Planar lens type (used in your standard 50mm f/1.8 lens) was invented in 1896, and the Plasmat type was invented in 1918, but the number of air-glass interfaces meant the contrast was very low on those early lenses and it was not practical. Instead, fewer elements produced more contrast (because of fewer air-glass interfaces) and elements were often cemented together with balsam pitch so that you didn't have to have an air-glass interface between them (for example in the Cooke Triplet or Zeiss Sonnar designs). More advanced designs had to wait for the advent of coatings just before World War 2, and then there was an explosion of designs after the war. And multi-coatings (Pentax SMC was the early winner) did the same in the 70s, and the expiration of the SMC patents enabled another explosion in the 00's. The same applies to glass types and other components of the lenses, most recently aspheric elements and fluorite. And yes as you mention it has always been hard to design good zoom lenses, they are as complex as a "super" prime lens even with a relatively modest zoom range and relatively slow aperture. "Superzoom" lenses covering a giant zoom range are even harder to do. The 70-200mm type has been around a long time and good 70-200 designs were available in the 70s for the professional market, then in the 2000s the pro market got 24-70 f/2.8 and 24-105 f/4 types, and more recently there's been some good consumer ones like 17-50 f/2.8 or 18-35 f/1.8. So the field of zoom lenses is still very much advancing. so tl;dr basic prime lenses were "solved" in the 90s, really high-end prime lenses that do exotic things and zoom lenses are still making progress by increasing numbers of elements and using more exotic elements.
- eightails 5y agoI'm a hobbyist, not an expert, but my impression is that many modern lens designs are heavily based on classic designs, with more corrective elements (often at least 10 total vs ~6 in many classic designs), as well as increased use of special elements (e.g. aspherical) and proprietary coatings which improve optical properties. For example, Sony describes their modern 50mm 1.4 as a ”refined double-Gauss design incorporating two aspherical elements, including one precision AA (advanced aspherical) element, works with an ED (Extra-low Dispersion) glass element to suppress field curvature and distortion". The basic double-gauss design has been around since the 19th century!
- hatsunearu 5y agoThere is plenty of "work" to be done regarding lens design: from what I've heard, there is a delicate tradeoff between designing a lens that has pleasing bokeh (smooth MTF when out of focus) and designing a lens that is sharp when focused--I've heard that to do the former, you basically /need/ spherical aberration, but to do the latter, you need to remove as much spherical aberration as possible. I believe this is what people are referring to when people say modern lenses are too sterile and that the old lenses (which because aspherical elements basically didn't exist, had lots of spherical aberration) Also, a decent zoom lens design is still very difficult. It basically needs to be designed trial-and-error style, and there's a LOT of knobs to tweak, as the zooming affects all kinds of figures of merit. Nowadays it's basically fully automated with optical solvers (they use raytracing, but in one axes, but they solve for things like spherical aberration, chromatic aberration, etc etc) Just because you have asphericals doesn't mean you automatically solve all your problems. The onion-ring bokeh effect is still unfortunately an issue with asphericals. Also one thing I really wish would happen is open source lens correction get better. It's currently absolutely shit.