4 ms·
> you couldn't get collision. You mean probably. With which you mean there's a low chance of this happening. For that one second. But there are many more secon
by chmod775 6y ago
> you couldn't get collision.
You mean probably. With which you mean there's a low chance of this happening. For that one second. But there are many more seconds after that. Plus you have to assume your PRNG never has any weird hiccups - such as when someone does VM shenanigans.
This isn't "guaranteed" to be collision free at all.
I'm not playing dice when I want implement reliable systems.