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> wasn't so obviously designed to commodify the complement of Apple's iPhone cash cow This makes no sense whatsoever. High quality apps are in Apple’s interes
by zepto 6y ago
> wasn't so obviously designed to commodify the complement of Apple's iPhone cash cow
This makes no sense whatsoever. High quality apps are in Apple’s interest because they need to compete against Android and the web.
The reason the app business model is hard, is that there is a lot of money, enormous competition now, and no intellectual property protection. Nothing more. If anything the App Store has slowed the commodification.
- cageface 6y agoCompare what kinds of music making tools are available inside the app store and outside the app store and you'll see this is completely not the case. There is tremendous competition outside the app store in this market but devs can still charge $200+ for a single very high quality product and make a good living selling paid upgrades. Users will crucify you for trying to charge $200 for anything in the app store. It's digital serfdom for devs.
- nl 6y agoThe fact that price expectations are different for mobile apps and desktop apps doesn't reflect on the appstore model at all. You can charge hundreds in the MacOS appstore and no one blinks. People expect mobile apps to cost a few dollars. This might not be fair but isn't really due to the appstore in any way I can see.
- cageface 6y agoThose same devs also do not sell their products in the Mac app store for the same reason. Too many restrictions and prices trending to the bottom.
- zepto 6y agoPrices are tending towards the bottom because of competition. I don’t like it but that’s not a result of the App Store model. It’s a result of the democratization and globalization of software development.
- zepto 6y agoLogic Pro is in the Mac App Store at $200. It’s very popular.