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Making Generative Art with Rust
- abductee_hg 5y agohow about doing it for real? (4074 bytes exe) https://demozoo.org/graphics/292422/ https://demozoo.org/graphics/292422/
- MacTuitui 5y agoYes, there's always people doing things differently, with different targets, and amazing results. I don't think it matters when it comes to the 'for real' factor of the practice though. I could say that I've been doing daily animations for the past 1580 days, and that's definitely real in my book. Your call.
- mumphster 5y agocompletely different take on generative art, did you look at any of the examples in the interview or read it? It's not a contest around tech, its a conversation around tools and using them to express yourself
- MacTuitui 5y agoThanks for the interview and the response here!
- wyldfire 5y agoAFAICT you need an instagram account to see the videos :(
- MacTuitui 5y agoSorry for that. I'm also on twitter https://twitter.com/MacTuitui https://twitter.com/MacTuitui but you'll have to go back in time to find the relevant ones.
- deleted 5y ago[deleted]
- habitue 5y agoI rehosted the high-res versions on YouTube: https://www.youtube.com/playlist?list=PLynsFaxiujzqKd7qtSreJ40qCwER80Owf https://www.youtube.com/playlist?list=PLynsFaxiujzqKd7qtSreJ...
- nestorD 5y agoThe links appears to now be youtube.
- erwinh 5y agoGreat to see a movement arising where art/tech starts to hopefully grow closer together with a new generation of generative artists. Reading Isaacsons Da Vinci biography. Even in his time there was a bit of a split between science and art, but also a lot of collaboration in the science of anatomy. In our time I think we still need more merging of art with computer science, complexity science etc! Quick plug of my own generative work: https://hyperobjects.design/gallery https://hyperobjects.design/gallery Click through to the individual artwork pages for links to access the source code for every work and run it directly in the browser.
- pacificat0r 5y agoIt looks super nice. What's that framework that you use for your art?
- erwinh 5y agohttps://hyperobjects.design/workbench https://hyperobjects.design/workbench Developing this creative-coding tool myself that renders to SVG/Canvas!
- anaerobicover 5y agoIn the GitHub video you said "you should never use π" (to use τ instead), an interesting comment. What is the reasoning for saying so?
- MacTuitui 5y agoThat was an obscure reference to https://tauday.com/tau-manifesto https://tauday.com/tau-manifesto and others 'tauist' beliefs. But really, it's more of a 'well most of the time it's 2π' so maybe it makes sense to use the constant that represents that number, and since we're talking about small details, '2.0*PI' is also longer than 'TAU' to type.