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As an end user, I could not care less about how robust the underlying architecture is or who inside the EA hierarchy is screwing things up. Bottomline is, weak
by random42 15y ago
As an end user, I could not care less about how robust the underlying architecture is or who inside the EA hierarchy is screwing things up. Bottomline is, weak passwords are being stored as unsalted md5 hashes, which is problematic.
- nettdata 15y agoI agree completely, and if I implied otherwise, that wasn't my intent at all. I'm just trying to shed some light that it's not ALL of EA's games, as the headline of the article implies. There are tools and services in place to allow game teams to implement proper passwords and authentication, and they weren't used in this case.