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A lot of games have built-in memory dump views that's been disabled in the release (but you can enable them by flipping a bit), so at least that implies to me t
by Drakim 5y ago
A lot of games have built-in memory dump views that's been disabled in the release (but you can enable them by flipping a bit), so at least that implies to me that memory dumps from the hardware wasn't universal.
- Agentlien 5y agoIf you look at the information available regarding the SNES dev kits[0] you'll see the one intended for programmers included memory inspection and breakpoints. However, from what I've heard, a lot of SNES developers didn't actually have access to these tools. I should probably ask some colleagues who I knew developed for the SNES back then, I'm sure they can shed some light on what it was like. [0] https://www.retroreversing.com/super-famicom-snes-development-kit/ https://www.retroreversing.com/super-famicom-snes-developmen...