4 ms·
Game Boy Classic was my first (and only) console and I actually use it quite often nowadays, usually to play Tetris in bed before sleep. I love it because it do
by pkorzeniewski 5y ago
Game Boy Classic was my first (and only) console and I actually use it quite often nowadays, usually to play Tetris in bed before sleep. I love it because it does one thing only, batteries last a looong time, games are simple but fun and challenging, it's super comfortable to use and I like looking for and buying games in physical form. The only thing I've modded in my Game Boy is the screen, I've replaced it with a modern IPS one and I absolutely recommend it to anyone who would like to use Game Boy - it takes nothing away from the "retro" feel but is sooo much easier on the eyes and games look as good as possible.
- scambier 5y agoI've recently taken an interest in modding gameboys. I was planning on reselling them (at cost price) to fund the next ones, but most hardware can only be bought from US or UK. So since the Brexit, it's literally an unsustainable hobby because of all custom fees :(
- WildGreenLeave 5y agoWow, I never even thought about that. Do you have any place where I can read to get started?
- mattl 5y agoThe Retro Future is a great YouTube channel for such things. His second channel is much more in-depth on the technical aspects.
- cableshaft 5y agoGame Boy Classic has a lot of interesting puzzle and action puzzle games that didn't really get ported to any other platforms. Kwirk, Mole Mania (designed by Shigeru Miyamoto, even! super underrated), Amazing Penguin, Dexterity (kill enemies by flipping tiles Othello style), Catrap (one of the first games with rewind mechanics, predates Braid), Ishido, Quarth, Daedalian Opus, and Mario's Picross, which started the whole Picross line, still going on today. If you include Game Boy Color, then you can add Hexcite (weird rules at first, but once it clicked I started loving it), Rox (drop dice, clear out everything between two matching dice), and Klustar (almost katamari-like, but with tetris blocks, very addictive). I missed most of these the first time around, became aware of them mostly from Jeremy Parish's Game Boy Works retrospectives. It's still on my bucket list to, one day, port my simple strategy game Proximity to either NES or Game Boy (or both). It's just a hex grid and number tiles that capture surrounding lower number tiles when placed, lots of fun, and the flash game went viral a long time ago. Unfortunately most of these NES/GB game making software assume either platformer or adventure games, so to make my game I'll have to do a deep dive into the architecture, but that's okay, assuming I can find the time to do it. Still need to finish my Pico-8 port, first though, which is close enough I really should probably just release it. And I'm working on the third game right now, which I'm planning to add some fun Twitch support to, so hundreds of viewers can play the game along with the streamer.