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I personally find the "uncanny valley" of those too close to home; they're like programming, but without all the normal tools for programming because they're in
by mdaniel 6y ago
I personally find the "uncanny valley" of those too close to home; they're like programming, but without all the normal tools for programming because they're in a game which almost by definition has arbitrary rules and limitations. When I started longing for unit tests in Spacechem, that was the end of it for me
I'm glad I own all the ones you mentioned, and maybe I'll revisit them in the future, but I didn't find them fulfilling in the same way Factorio and DSP are
- Hammershaft 6y agoI like the concentrated challenge of the zachtronics titles tho, something that puts me off about digging into Factorio is how long it takes before I start making interesting decisions.