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No Linux OpenGL driver I've ever seen was in any fit state to be exposed to the public internet, for reasons of both security and stability. Last I tried develo
by extension 15y ago
No Linux OpenGL driver I've ever seen was in any fit state to be exposed to the public internet, for reasons of both security and stability. Last I tried developing GLSL shaders on Linux, a non-terminating shader would hang the entire system and only a hard power cycle could recover it. And nine out of ten times, the non-terminating code was the compiler's fault and not mine.
If we need special cooperation from driver developers just to make WebGL safe on Windows then Linux is not going to have it for a long, long time. This is yet another reason that WebGL makes a bad standard.