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most people can tell when a rendered image looks slightly off somehow, but most people can’t pinpoint the exact problems. But experience people can. I've worke
by dagw 6y ago
most people can tell when a rendered image looks slightly off somehow, but most people can’t pinpoint the exact problems.
But experience people can. I've worked at a 3D animation studio and we had this 'old guy' who started his career as a classically trained artist and sculptor. He could look at a character model that we all agreed felt a bit 'off' and point out that the problem is how you'd modeled the muscles connecting the shoulders to the arm. Hell sometimes he'd look at a model that we all felt was fine and suggest tweaking the bridge of the nose and that made it much better.