4 ms·
As an example of applicability, I used reciprocal multiplication and shifting, plus knowledge of how many bits of accuracy I didn't need, to get my old Kinect c
by nitrogen 6y ago
As an example of applicability, I used reciprocal multiplication and shifting, plus knowledge of how many bits of accuracy I didn't need, to get my old Kinect code for my former startup to run near 30fps instead of 2-3fps on hardware with no FPU and IIRC no divide instruction.