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I think you missed the point. Many young people only have access to iOS devices for their gaming needs, so playing on iOS == playing Fortnite. Sure, if they ha
by aroman 5y ago
I think you missed the point.
Many young people only have access to iOS devices for their gaming needs, so playing on iOS == playing Fortnite. Sure, if they had the option to play on a dedicated gaming device, many would prefer it, but many do not have access to the alternative.
- mikepurvis 5y agoI bet the phone players spend less in-game because their priority would be saving up for a console before buying a ton of v-bucks. So the role of the phone client may be less as a cash cow directly, but more as an on-ramp to get people into the game on a device they already have, but they don't become spenders until they've graduated off of it.
- sam0x17 5y agoRight but in that scenario their usage of Fortnite on iOS won't follow normal market behavior. e.g. a cash injection to the public (stimulus, etc) would result in a bunch of iOS players converting to PC/console. Similarly, more than 0.07% of the population of the U.S. is incarcerated. That doesn't mean they want to be there.