4 ms·
>In the beginning ultrawide support was hit or miss but at this point I’d safely say 90-95% of games support ultrawide. There's support, and then there's that
by chevill 5y ago
>In the beginning ultrawide support was hit or miss but at this point I’d safely say 90-95% of games support ultrawide.
There's support, and then there's that support being so flawless that its the same quality of experience you would get with a standard aspect ratio. Each of us has our own standard of what's good enough. Its working out for you but the people I game with that were using ultra-wide monitors switched back due to the number of issues they were having, as recently as last year. I did some research myself when I was upgrading my monitor and some of the games I played would have had issues so or me personally it wasn't good enough.
Another thing to consider is a lot of game content is designed with standard aspect ratios in mind, so whether expanding the viewpoint makes it better is going to be a personal standard. It will be interesting to see if UW monitors do become a standard in a couple of decades whether game developers start specifically making content that utilizes the extra space to offer something that isn't possible with existing games.
- Foxhuls 5y agoThat’s a fair point because there are definitely certain developers, blizzard is can think of, where most games don’t support UW and they don’t seem to have an interest in it. Even still, in the games where there are issues it’s easy enough to switch to 16:9 and not miss out on anything by having the UW. I’m not sure what issues they were having that caused them to switch back from having one but I can’t imagine ever going away from one as the advantages of them are just so great. If you don’t mind me asking, what games do you specifically play and what issues did you read about?