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>I think that dual 4K is the old way, single 6K/8K ultra wides are the future. In the near future 16:9 8ks are going to be standard (too bad it won't be 16:10)
by chevill 5y ago
>I think that dual 4K is the old way, single 6K/8K ultra wides are the future.
In the near future 16:9 8ks are going to be standard (too bad it won't be 16:10) but right now you can get a decent triple 4k monitor setup for half of what an 8k monitor costs.
IMO ultra-wide is great for productivity in a situational sense but it sucks for gaming and media consumption. Also getting proper support for ultra-wide to be standard is probably going to take another decade.
I think there's something to be said for each monitor being a separate entity. I think some people will still prefer multiple monitors over ultra-wide even when support for ultra-wide is a solved problem.
My personal setup now is a 28" 4k@60hz, a 32" 1440P@240hz as a primary and a 24" 1440p@144hz. I have my work computer, my desktop, a mac-mini, a switch, and a PS4 running off of them so having separate monitors is ideal for me.
Ultra-wides and super-ultrawides are cool, but IMO they aren't as practical yet.
- Foxhuls 5y agoI’ve been playing games on an ultrawide since 2015 so I’m going to have to disagree hard with you. In the beginning ultrawide support was hit or miss but at this point I’d safely say 90-95% of games support ultrawide. There are also of plenty gaming specific ultrawide monitor options. I still have a second 16:9 monitor on the side because I do agree with your point of monitors being a separate entity. There are programs from dividing the space of monitors but if you’re used to multiple monitors I don’t think switching to a single monitor of any size will be a good replacement. I think it’s also worth throwing in that watching movies on my ultrawide is my favorite place to do it as the 21:9 aspect ratio means that movies stretch to the entire screen. It’s definitely an amazing experience.
- chevill 5y ago>In the beginning ultrawide support was hit or miss but at this point I’d safely say 90-95% of games support ultrawide. There's support, and then there's that support being so flawless that its the same quality of experience you would get with a standard aspect ratio. Each of us has our own standard of what's good enough. Its working out for you but the people I game with that were using ultra-wide monitors switched back due to the number of issues they were having, as recently as last year. I did some research myself when I was upgrading my monitor and some of the games I played would have had issues so or me personally it wasn't good enough. Another thing to consider is a lot of game content is designed with standard aspect ratios in mind, so whether expanding the viewpoint makes it better is going to be a personal standard. It will be interesting to see if UW monitors do become a standard in a couple of decades whether game developers start specifically making content that utilizes the extra space to offer something that isn't possible with existing games.
- Foxhuls 5y agoThat’s a fair point because there are definitely certain developers, blizzard is can think of, where most games don’t support UW and they don’t seem to have an interest in it. Even still, in the games where there are issues it’s easy enough to switch to 16:9 and not miss out on anything by having the UW. I’m not sure what issues they were having that caused them to switch back from having one but I can’t imagine ever going away from one as the advantages of them are just so great. If you don’t mind me asking, what games do you specifically play and what issues did you read about?
- billylindeman 5y agoI rock a 38" dell ultrawide. It's not HiDPI but it works fantastic for me. It's just about big enough to make me not miss dual screens, and it's awesome for games.