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Show HN: I made the largest UI kit for Figma in the world
- danilov_den 5y agoYou can see what it includes by clicking "See preview". I spent several months creating this monster. As my research has shown, this is the biggest commercial UI kit.
- jereees 5y agoCongrats on the launch, it looks great. How long did it take you to build the example images and the spin up the website/eCommerce part?
- danilov_den 5y agoDepends on the image, but not more than an hour for each (I measured the time). Most of the time was spent on writing realistic copy, haha.
- artur_makly 5y agocongrats... huge achievement! now all it is missing is an NFT Marketplace template..and boom ;-)
- danilov_den 5y agothank you! NFT marketplace? Hmmmm, sounds wise :)
- maiensch 5y agoLove it, as a solo dev I'm gravitating more towards a kit that also offers its components library as a code equivalent (looking at Tailwind UI right now), but I can definitely see the value in this for actual designers! Makes me want to step up my Figma-game, did you do write-ups or do you have recommendations on how to build up the skills required to craft something like this?
- danilov_den 5y agoI acted as follows: 1. First I wrote a list of necessary controls (button, input field, breadcrumbs, etc.) 2. Then I found all the design systems that I find visually pleasing. Along the way I checked which of them had repetitive controls that were missing from my list. And added them. 3. Then I assembled a moodboard for each control (these are screenshots of different variations of each control from each design system). 4. And drew them one by one. It's not hard to do when I have all the patterns in front of me. But I have a serious advantage - I'm a designer. I learned the visual skills at different offline courses (we have great people in Russia who can teach great things). Perhaps if you clarify the question, I can help with a much better answer!