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Both— > We turned on a new enforcement system yesterday that took user feedback much more heavily into account. —and— > My apologies for the suddenness of th
by rufibarbatus 15y ago
Both—
> We turned on a new enforcement system yesterday that took user feedback much more heavily into account.
—and—
> My apologies for the suddenness of the action. The numbers were high enough to cause a real loss of trust in applications, which can impact the entire platform.
—remind me of this talk, well worth reading:
http://www.lostgarden.com/2011/03/gdc-2011-game-of-platform-power.html http://www.lostgarden.com/2011/03/gdc-2011-game-of-platform-...
It's openly biased toward the developer who feels wronged, but the point that should get across is: if your business depends facebook to provide you with a userbase, then you bought into a game where you have no bargaining power.
I don't mean to troll facebook or developers using its platform when I say this, but it's high time everyone in the social app scene started treating platform lock-in as a huge threat, and adjust their strategies accordingly.
- ignifero 15y agoThat's right, because of a) the effective monopoly of facebook in the space, b) of the secretive facebook-zynga deal and c) of the sheer size of the developer community who depend on the platform financially and the investments on it In the current size of facebook (3/4 of a billion), the excuse "but it's a free platform" is not exactly valid. Unfortunately, due to lack of a common standard (opensocial failed) and organization on the part of developers, its imposible to set a strategy. App developers have no protection against the provider.