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I doubt it will be TF3 since there is really no need to do a major restructuring for TF2. It is excellent and very well balanced the way it is. The only thing I
by cookiecaper 15y ago
I doubt it will be TF3 since there is really no need to do a major restructuring for TF2. It is excellent and very well balanced the way it is. The only thing I can think of that anyone would even want from TF3 would be a different graphical or techincal approach, which would have only limited interest.
However, I also get an instinct that part of the motivation behind this will be a major new release from Valve, but maybe not. Maybe they are taking TF2 freemium because sales have declined anyway, it will allow greater microtransaction opportunity, and provide a broader userbase for Steam and the advertisements it displays on each boot.
- jeffool 15y agoI agree with cookiecaper. I don't see Valve doing TF3 for some time. Whenever it does happen (and I think it will eventually) it will only be with large fundamental changes that the TF2 tech can't handle on reasonable machines. Valve has become genius in their new approach of "games as service" imo. I think we'll see them going GOIP (Gaming Over IP, that's right, I just coined that. And what?) by the end of next year, too.
- StavrosK 15y agoWhat's Gaming over IP? What are we gaming over now?
- RickHull 15y agohttp://www.onlive.com/ http://www.onlive.com/ Your TV+microconsole (or your computer) becomes a gaming thin client. The game runs in the cloud, and only the sound, display, and controller actions are transmitted between the thin client and gaming server. i.e. the Netflix model I got the microconsole for $50 with a free game, and I must say, it works surprisingly well.
- StavrosK 15y agoHmm, does that work? It sounds like it will cost a shitload for them to do the rendering on the server, plus a second shitload in bandwidth costs, plus the latency will be high...
- creativeembassy 15y agoI've been predicting for years that it wouldn't work. And then OnLive finally launched, and... well, it's a teensy bit laggy compared to PC/console gaming, but it's amazing nonetheless. For people who have been wanting to game but never got over the hurdle of the console prices, much less building a PC rig for gaming, OnLive is a godsend.
- jamesgeck0 15y agoThe latency depends on the game you're playing. The better the video feed compresses, the more responsive the game will feel. It's works OK for 2D games and Batman:AA, but it's still not great for things like Unreal Tournament.
- teamonkey 15y agoIt's worth trying if you're skeptical. It's free to sign up and it allows you to play the first 30 minutes of several games free of charge.
- StavrosK 15y agoUnfortunately I don't live in the US :(
- teamonkey 15y agoThey have UK servers if that's where you are. http://onlive.co.uk/ http://onlive.co.uk/
- StavrosK 15y agoI signed up for the US trial, it was a bit slow but it was quite bearable. The game stopped responding, but overall it looks very good. I'm not sure how they can make money if they have to rent, say, an Amazon EC2 instance with a GPU at $3/hr, but I hope it works. My main problem is that you actually have to buy the games and then not even own them. I've already bought them once on Steam, why do I have to buy them again to play there? A Netflix-style model of per-month payments for unlimited time would be better, but having to buy the games again is a joke.
- debaserab 15y agoYes, totally agreed. The release of free TF2 actually made me realize how there may never be a TF3 -- or at least, not for many, many years. There's little reason to. The gameplay is very good and the engine they are running on is in no way a limiting factor. The only thing TF3 would have to offer is graphics, and with TF2's "cartoonish" style, I have to wonder what there really is to improve upon there.
- Apocryphon 15y agoMore classes!