4 ms·
freemium is huge. It's why there's been so much movement in that direction. Anecdotally, I'd heard a tale that one iOS developer thought "what the heck" and a
by arn 15y ago
freemium is huge. It's why there's been so much movement in that direction.
Anecdotally, I'd heard a tale that one iOS developer thought "what the heck" and added a seemingly absurd $40 in-app tier purchase option, and it turned out to be their biggest money maker.
Also for reference:
http://appshopper.com/bestsellers/gros/?device=iphone http://appshopper.com/bestsellers/gros/?device=iphone
Six out of the Top 10 Grossing iPhone apps are Free to download and rely on in app purchases. Those freemium apps are outearning practically all the paid apps in the app store.
- StavrosK 15y agoIt helps greatly that there's zero cost for the publisher to have their game run by another user, unlike web apps.
- BenSS 15y agoIt makes a lot of sense in the app store, simply because there's no way to 'try before you buy' otherwise. The basic store page gives relatively little information about how the app runs and behaves.