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>It's just code and art assets after all. Paintings are just oil and canvas, fibres and minerals. >And no artist has yet arguably manifested a visionary work
by samplatt 5y ago
>It's just code and art assets after all.
Paintings are just oil and canvas, fibres and minerals.
>And no artist has yet arguably manifested a visionary work from a "game engine".
I can't imagine anyone comprehensively familiar with games claiming this. Even if you want to erroneously confine yourself to a definition of art as "single-developer/artist releases unified-vision under already-established game engine", look at Fragments of Euclid, or Superliminal.
Much of "art" is about exploration of abstract concepts. Games (especially those two above) give the ability to play with spatial dynamics and perspective unconstrained by narrative or the limits of conventional medium. They very literally challenge your preconceptions about how to operate in our "normal" 3-5 dimensions. If that isn't art I don't know what is.