3 ms·
I don't find this compelling at all. I'm not in the least convinced that there is a way for a classical computer to determine how many pieces a dropped teapot w
by woopwoop 5y ago
I don't find this compelling at all. I'm not in the least convinced that there is a way for a classical computer to determine how many pieces a dropped teapot will break into given an arbitrarily detailed description of it's structure. Handwaving about wind tunnels does nothing to assuage my doubts.
- a1369209993 5y agoOn the other hand, I'm not in the least convinced that there is a way for a teapot to determine how many pieces a (specified, in-general-different) dropped teapot will break into given an arbitrarily detailed description of it's structure.
- andrewflnr 5y agoYep, IIUC you have to include the whole custom teapot manufacturing infrastructure in your "teapot" simulator to get a fully equivalent system, or rather to claim to be attempting to solve the same problem.