2 ms·
I picked up Godot years ago, and played with it on and off, because I am only a hobbyist. I have been spending time in Godot and in Stride[0], an opensource Uni
by eggy 6y ago
I picked up Godot years ago, and played with it on and off, because I am only a hobbyist. I have been spending time in Godot and in Stride[0], an opensource Unity-like 3D GE, but with a lot less clutter and fantastic C# and VS/VS Code support. Stride also has a lot of great documentation and examples, and you can utilize C# scripts from Unity with some tweaking. The visual effects program vvvv, has a new product gamma based on Stride[1]. When and if Godot gets stronger on 3D, I may switch completely to it, although I wish it had a Lisp/Scheme for the scripting language...maybe Janet[2] could be used! Like I said my wish list. I am so happy there are so many choices available. I started programming in 1978, so things have come a long way for sure!
[0] https://stride3d.net/ https://stride3d.net/
[1] https://vvvv.org/ https://vvvv.org/
[2] https://janet-lang.org/ https://janet-lang.org/
- MH15 6y agoStride seems cool I'll have to check it out. There are a lot of "C# Unity like engines" but this seems more polished than most.