7 ms·
Maybe HammerShaft is referring to the fact that Godot usually has separate components for 2D and 3D? Like, there's Node2D and RigidBody2D and Bone2D and Camera
by Qwertious 6y ago
Maybe HammerShaft is referring to the fact that Godot usually has separate components for 2D and 3D?
Like, there's Node2D and RigidBody2D and Bone2D and Camera2D etc etc etc.