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So with the standard Godot binaries for Windows can I write my Godot project in C++, without having to build whole of Godot locally?
by publicola1990 6y ago
So with the standard Godot binaries for Windows can I write my Godot project in C++, without having to build whole of Godot locally?
- DisownedWheat 6y agoAhh I see what you're saying now. Yes, you can: https://docs.godotengine.org/en/stable/tutorials/plugins/gdnative/gdnative-c-example.html https://docs.godotengine.org/en/stable/tutorials/plugins/gdn... The tutorial starts with C but there is a C++ one as well. Again though, I would recommend at least trying to compile the engine once. It's simple, reasonably fast and you can extend the engine as much as you like https://docs.godotengine.org/en/stable/development/cpp/custom_modules_in_cpp.html https://docs.godotengine.org/en/stable/development/cpp/custo...