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Apple is now able to codesign the software and hardware top to bottom. I have no inside knowledge but using one of these things it's basically obvious what's go
by jasonwatkinspdx 6y ago
Apple is now able to codesign the software and hardware top to bottom. I have no inside knowledge but using one of these things it's basically obvious what's going on. They only have to write drivers for their own hardware, and for their own GUI library. So I think they've been really aggressive about making the interactions low friction.
It's not just that the hardware is fast. It's that the sort of hitches, pauses, etc that we're used to are just gone. They've made the way the software and hardware interact a nearly perfectly smooth racetrack. They've done this to such a degree that it must have been a very overt high level goal.
- voisin 6y ago> They only have to write drivers for their own hardware, and for their own GUI library. They’ve always had limited processor and GPU options though (relative to MS where Windows had to support an insane amount of options), so wouldn’t they have optimized for what they knew would be in the case?
- jasonwatkinspdx 6y agoThey'd still be constrained by Intel/nVidia's expected API design and almost certainly some key code from them as well. With apple controlling the hardware too, they can make the interface work however they want. That introduces the possibility of making some radical simplifications or optimizations.