3 ms·
It really is serverless. The full state is passed back and forth on each tick.
by ec109685 6y ago
It really is serverless. The full state is passed back and forth on each tick.
- hyperman1 6y agoI was wondering about that. The DOOM savegame is not a perfect representation of the game state: A major one: Monsters forget who they were targetting after a reload. I can't play it right now but assume some consequences are: Monsters forget about you after you turn around a corner. Probably no monster infighting. Probably the revenant fireball can't home in on you either. There was also some rounding error where things on the edge of a ledge drop down after a reload. Oh well, it's a fun tech demo