5 ms·
Serverless Doom. Cloud, clouds everywhere.
by philipswood 6y ago
Serverless Doom.
Cloud, clouds everywhere.
- TechBro8615 6y agoHas anyone played Doom on Ethereum?
- ec109685 6y agoIt really is serverless. The full state is passed back and forth on each tick.
- hyperman1 6y agoI was wondering about that. The DOOM savegame is not a perfect representation of the game state: A major one: Monsters forget who they were targetting after a reload. I can't play it right now but assume some consequences are: Monsters forget about you after you turn around a corner. Probably no monster infighting. Probably the revenant fireball can't home in on you either. There was also some rounding error where things on the edge of a ledge drop down after a reload. Oh well, it's a fun tech demo