4 ms·
right. it's even more frustrating in light of the amazing advances in parallel processing for these devices over the years, which are essentially being ignored.
by clairity 6y ago
right. it's even more frustrating in light of the amazing advances in parallel processing for these devices over the years, which are essentially being ignored. at the very least, they could offload the animation to secondary threads/processes and unblock the i/o, which would allow the keypresses to be registered correctly even as you wait for the UI to catch up. instead, you're forced to wait for the animation to finish before registering the next input.
the computer should serve the whims of the user, not the other way around.