3 ms·
It has little to do with casuals imo, the ultra hard stuff drives out the midcore over time too. World firsters will beat in 2 weeks what many players would str
by Noos 5y ago
It has little to do with casuals imo, the ultra hard stuff drives out the midcore over time too. World firsters will beat in 2 weeks what many players would struggle with over a whole expansion, and you literally can not make difficult content catering to them that isn't impossible to 99% of the playerbase.
The problem is that the high end is absurdly high in skill. Like a casual may be bad, but he is not going to be as bad in relation to the average as a high skilled player will be good. There will always be someone who can beat the toughest content in a game using a guitar hero controller or something.
Competition sucks because of this. The high end often has insane talent and makes something their life; how on earth can average people even exist in an ecosystem like this?