5 ms·
This is interesting. I wonder why some genuine carts have a quiescent current and tetris doesn't Edit: I remember, Tetris is one of a few games that don't use
by ChrisRR 6y ago
This is interesting. I wonder why some genuine carts have a quiescent current and tetris doesn't
Edit: I remember, Tetris is one of a few games that don't use MBCs. The quiescent current is probably that of the MBC
I hadn't looked into GB flash carts, but for GBA I was warned away from the EZ Flash Omega because apparently it used more power than the equivalent (more expensive) Everdrive. I'd be interested to see the numbers behind that.
- fredoralive 6y agoTetris just has a ROM chip. The other official carts have ROM, a bank switching chip, static RAM and a power switching chip (to switch the SRAM from the internal battery to Gameboy power). So there's just more stuff on the board that can drain power. Edit: Dang, you remembered whilst I writing my reply...
- ChrisRR 6y agoYeah, incidentally I've written a gameboy emulator and only remembered because I never implemented any MBCs and so it only played Tetris and Bubble Ghost
- dstaley 6y agomakho has a video on the power usage of the EZ Flash Omega DE versus some other flash carts.[1] He's also put together a spreadsheet with his results.[2] Essentially the EverDrive would result in a runtime about 90% of an original cart, with the EZ Flash Omega DE coming in at 80%. The original EZ Flash Omega would last about 70% of the time of an OEM game. [1] https://youtu.be/HrGTzSrdCyA https://youtu.be/HrGTzSrdCyA [2] https://docs.google.com/spreadsheets/u/0/d/1baIDOZlUjERhOsmc5Uexz-6v63oGIfMhQQ3zYBDSzL8/htmlview https://docs.google.com/spreadsheets/u/0/d/1baIDOZlUjERhOsmc...