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Yup, I doubt he has experience working in the games industry. Many engines support multiple graphics APIs and there's often only 1-2 employees implementing/main
by glaze 5y ago
Yup, I doubt he has experience working in the games industry. Many engines support multiple graphics APIs and there's often only 1-2 employees implementing/maintaining them so speaking about vendor lock-in is not a strong argument.
- shmerl 5y agoHow is that a counter argument to anything? The need to support multiple APIs is not free. It's a tax on everything else.