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Not an answer to your question but Sid Meier gave a talk at like GDC 1995 (+/1 4 yrs) on "How I almost ruined Civilization". One of his points was, "I almost ru
by greggman3 6y ago
Not an answer to your question but Sid Meier gave a talk at like GDC 1995 (+/1 4 yrs) on "How I almost ruined Civilization". One of his points was, "I almost ruined Civilization by making the game fun for the AI but not fun for the player" (or something like that). Basically, game devs, particular programming ones, imagine the algorithms that are running in their sim and they get enjoyment from seeing the results (the NPCs doing things, the economy running, the traffic flowing, etc...) but none of that is fun for the player. You have to design the game around interesting things for the player to do, not interesting things for the developers to develope
- dave_sullivan 6y agoHaha, I will google for that talk if it still exists, but I take your point and agree (and suffer from this)