4 ms·
My first thoughts are: Add some sort of story or goals. Encourage business starting, innovation trying to get more futuristic or get to space or something? But
by Jarwain 6y ago
My first thoughts are:
Add some sort of story or goals. Encourage business starting, innovation trying to get more futuristic or get to space or something? But to Achieve these goals, the player has to pass the right laws, manage their economy, ensure sufficient funding & taxes, etc. The core game loop being passing laws and seeing how it impacts behavior, then repeat to achieve a goal
Could be an interesting colony sim or something
- dave_sullivan 6y agoThank you, perhaps setting laws or policies and then seeing what happens isn't a bad game loop. Goals could work too. I will hack on it a bit today and see what comes out :)